- Winning entries received from across over 50 cities.
- Calling students from classes 5 to 10 across schools in India to submit their entries for the next edition.
New Delhi 11th May, 2016 : In support of Rashtriya Avishkar Abhiyan, nurturing the spirit of scientific inquiry and creativity, Google India has been running the Code to Learn competition. The winners of the 2015 edition were announced and felicitated today at Shastri Bhawan by Smt. Smriti Irani, Minister for Human Resources.
The contest saw over hundreds of entries from across the country. Students from over 50 cities participated. Nine students from across the country were chosen as winners by a jury comprising of Scientists, Computer Engineers from Google, ACM India and IIIT Delhi.
Congratulating the students, Smt. Smriti Zubin Irani, Minister of Human Resources, said “India’s future is in the hands of this young tech generation. We must empower them to effectively use technology to better their world and of the society they live in. I am hopeful some of these students, not just those who won but all those participated will further pursue academic and research in the technology domain and make our nation proud. I will encourage Google to sustain and scale this”.
“We thank the HRD Ministry for their support towards the contest and are looking forward to seeing the innovation and creativity that students will present to us via their projects. Who knows which one of the innovative students in India will go ahead to create something as revolutionary as a self-driving car?” said Chetan Krishnaswamy, Country Head, Public Policy.
“Traditionally programming has been associated with learning a programming language, writing lines and lines of code and spending a lot of time debugging it. But, at Google, we believe that students can actually be introduced to programming and Computer Science in a much more fun and engaging way,” he added.
Several tools and methods for introducing programming to school students have been around but two of the most prominent of those are Scratch and App Inventor – both developed at MIT. By using Scratch or App Inventor, students can create a wide variety of projects that include Games, Animations, Story-telling and even Android apps; all of that without writing even one line of programming language code!
The Minister, also launched the 2016 edition of the Code to Learn contest. Starting today, Parents or legal guardians of students from class 5 to 10 can register on the student’s’ behalf on the contest website. Students can create their projects in Scratch or App Inventor and submit them on the contest site. Project Submission will be open from 20-June-2016 and the last day to submit projects is 31-July-2016.
Visit the contest website for registration. The contest site is: g.co/code2learn.[gt_heading id=”gt-heading-90″ tag=”h1″ type=”double-separator” text_align=”center” icon=”” separator_color=”” font_size=”25″ font_color=”” font_weight=”900″ css=””]List of winners[/gt_heading]
Classes 5 & 6 :
|Excel Public School
|Wings Over Waves – game with emphasis on migratory birds and their feeding habit
|Music Box virtual musical keyboard
|Shoot-To-Score video game
Classes 7 & 8 :
|Apeejay School, Pitampura
|VocApp, an Android app to build your vocabulary
|Arnav Satish Sindhoor
|Bangalore International Public School
|Auto Texter, an Android app to send text messages by voice
|Gagan Public School
|Adventurous Ride, video game with prehistoric animals and fantasy characters
Classes 9 & 10 :
|St.Michael’s Academy H Sec School
|Epic Ninja, side-scrolling video game
|Velammal Vidhyashram, Surapet
|Locatera, a suite of Android apps for school traffic management solution e.g. for tracking of school buses
|The Heritage School
|an Android app for Car Locator & Messenger
Larry Page and Sergey Brin founded Google in September 1998. Since then, the company has grown to more than 50,000 employees worldwide, with a wide range of popular products and platforms like Search, Maps, Ads, Gmail, Android, Chrome, and YouTube.